Pages

Monday, 29 August 2016

Deus Ex Mankind Divided Impressions - Cyberpunk Relapse

Lately, I've been trying to find some joy in playing some game, any game, mostly because I've been a tiny bit disappointed in one certain title and felt really betrayed by some developers and publishers, and yes, I'm counting Square Enix among them. However, I've been pleasantly surprised by Deus Ex Mankind Divided. I've had a few doubts and paranoia did made me question Eidos and Nixxes, the devs, and their showing-off with the gameplay trailers and overall confidence in their game. They went so far as to renounce the embargo on reviews earlier before release, and that's something you don't see much from triple A titles these days. That got me questioning: what's the catch? Well, let's just start with the good parts of the game.

Tuesday, 9 August 2016

Star Trek Beyond goes where Abrams never dared

I won't pretend I'm the biggest Star Trek fan or even care so much for the franchise. I damn enjoyed The Next Generation, hell, I grew up watching that show, while most avid trekkies will scoff at it. But seriously, let's not be snobs. Sure, TNG brought Star Trek into the world of heavy computer generated special effects, and started under the helm of the same Gene Roddenberry. It was a logical transition. After Roddenberry passed away, everyone who enjoyed the TV shows thus far were sad to witness each episode getting worse in front of their eyes. My generation, or younger, we didn't. We just enjoyed them for what they were, being too young to realize the real meaning behind what the original series were supposed to reflect, what Gene Roddenberry envisioned. Still, every show and spin-off, from TNG to Deep Space Nine, from Voyager to the critically panned Enterprise, they were all about dicovery, multicultural diversity, diplomacy and exploration, actual Science Fiction stuff. Many will say that Star Trek begun to plunge with the release of the Star Trek Generations movie, which brought the casts of both the original series and TNG together. Personally, as a mere spectator, I enormously enjoyed that movie as a kid, and even as I grew older, mostly maybe because of nostalgia.

Thursday, 12 November 2015

A Dive Into Fallout 4 - A Fallout Fan's Impressions

Some feedback, constructive criticism, and a few cool suggestions.

As any fan of the Fallout series, I've been very excited about Fallout 4 ever since I've heard the first and very vague rumors about the development. I have to say, we've all been surprised when they announced it, even though we sort of expected at least something, but to have Todd Howard basically tell us the game is almost done and delivered by the end of the year, that's astonishing. The mindblowing feat is that they managed to somehow keep the whole development a secret. Even though we've all knew the gossip around the setting and the script, nothing was really certain until it was unveiled. That's a good thing and a cautionary one at the same time. I, personally, will be more inclined to believe rumors from now on. But enough about me...

Wednesday, 11 November 2015

Fallout 4 Pip-Boy Edition Unboxing

I don't post very often, but when I do... I like it to be special. And so I thought I'd give you some of my impressions on the famous collector's edition of Fallout 4, the one that blew the minds of so many fans of the franchise. I made a (thorough as I could) video of me unboxing the awesome package. I tried to do a bit of commentary, but I didn't like the results, plus I'm one of those who hate the sound of their own voice, so I hope you enjoy some smooth jazz. But enough about me...

Wednesday, 19 August 2015

Fallout Shelter - A vertical dissection of Vault management

I'm playing Fallout Shelter as I'm typing, and so I must start this short review on a pozitive note, because this little gem of a game is amazingly addicting. So what is it about? You play as the Vault overseer, which means you get to take care of your custom built Vault. You name it, built modules of rooms with different purposes, like power plants, water treatment, residences and cafeterias, welcome in dwellers to protect them from the harsh Wasteland, and give them each a job. Now, how do you play Fallout Shelter? It's simple, you just click on stuff, mostly. But the hardest part is the management. Money (or Caps) don't come easy, and you need money to grow your Vault bigger, deeper.