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Tuesday 30 October 2012

Review: Need For Speed Most Wanted - A Criterion Game (PC)

A Criterion game, unfortunately. Don't get me wrong, I love Burnout and I found their vision of Hot Pursuit to be quite a gem. Criterion really knows how to make a great arcade driving game. Their racing games have a certain trademark, a genuine imprint that's visible in the handling, the graphics and environment. What's so unfortunate about it? Their vision of Most Wanted is nothing like the Most Wanted we remember. If I were to play this game without knowing the title or that was ever in the remaking process, I'd definetely say it's the latest Burnout game. It's not The Run 2 (not a Criterion title), because this one is open ended and has no story, none whatsoever, and it can't be Hot Pursuit 2 because it's not as linear nor you can play as a cop. In fact, Criterion's Most Wanted has everything in common with Burnout Paradise. Bilboards to smash, scatered ramps, the exact same cop chase mechanics, service quick-fix and no story. I get that it's their own take on the old Most Wanted and EA knew for some time this was a fan favorite demand, but the only resemblance to it it's the Most Wanted part where you race and get cops to chase you until you reach "numero uno" on the list.