I'm back
with another batch of games in which you can take on the role of a
black character with a story and a personality. I'm really sorry I
couldn't include Sheva Alomar from Resident Evil 5 or
Isaac Brigs from Splinter Cell: Blacklist, even if they
are playable characters, have cool personalities and change the game
completely in co-op, they can't be selected as the main character in
single player, nor can you play as them in at least one mission. At the same
time, no matter how I tried to twist the “fictional races” thing,
I still couldn't bring myself to include Star Wars: Republic
Commando. Delta Squad are all clones of Jango Fett, who's
portrayed by a talented Maori actor, Temuera Morrison, the
canonical face, and he is Polynesian, not black. Also sad to not
include games like LEGO Marvel Super Heroes or its sequel because the
stories mainly focus on the usual protagonists, which are all either
white or... green. Another debate I had with myself was if strategy
games like Civilization V or VI count when you play as the ruler of a
country or empire, but is there really a plot and do you really play
as that character or are you playing as their secretary? And lastly,
still bothered I picked story protagonists only because I can't
include any of the awesome Overwatch characters since they don't lead
any plot. I did mention that in the first article, the rule about
half-backed stories for an online-only game without an actual plot,
but I do feel bad about it.
On the
upside, while taking on this task I didn't realize I have to include
a few fighting games. That's neat, but it's tiresome work, mainly
since I've only played those on occasion. It's hard to enumerate
games like these and not be pointed to the rules I made up. True, you
can pick from a roaster of characters to play through the story from
their perspective and some games also have choices and ending
variations based on the character you play as, so that should put a
lid on that debate, but the hard bit is about me not being familiar
with the games or their stories. That being said, I hope I'm not
wrong and would gladly correct my mistakes with an appropriate
apology annotation. Please don't refrain from pointing out my
mistakes if you notice any and, again, tell me if I missed any at
all. The “missed games” list will be up soon.
Meanwhile take a look at my previous two lists here: part 1 and part 2.
Prototype
2
With Alex
Mercer's story more or less concluded, the story in the sequel
is focused on James Heller (voiced by Cornell Womack),
smartly intertwined with events from the first game. Having been
infected with the Blacklight virus in the same way as (and by) Alex
Mercer after finding out that his family was killed, James
Heller's entire motivation is to get revenge. He uses his
newfound powers and his soldier skills to hunt down and stop Mercer
and the virus at any cost. Just like Mercer
before him, Heller is
definitely an anti-hero than the generic savior, destroying
everything in his path to get to his goal, including innocent
civilians and allies, giving the player a good justification to just
run rampant and have fun. Heller's angry personality and
powerful combat makes him one of the coolest characters in gaming,
but the games was a commercial flop and developer Radical
Entertainment ended in financial trouble from it. It's too
bad, because this is definitely a game I gladly recommend.
Remember
Me
Anyone
remember this game? You do. This is the cyberpunk game set in a
dystopian Paris in which you play as Nilin Cartier-Wells
(voice and motion capture by Kezia
Burrows), whose memories have been wiped and she's on a
path to recover them and also save the world from big bad company
Memorize, with the aid of a small group of rebels aptly named
Errorists (yeah, very clever,
guys!). As the story unfolds, we are treated to a whirlwind of twists
and turns, while also fighting against powerful bosses and smart
enemies. Two main features made the game stand out: 1, the remix
scenarios in which Nilin
attempts to alter the memories of her enemies in order to influence
their decisions, and 2, the Combo Lab, in which you can build your
own combo styles accordingly to suit your gameplay style or to make
certain boss battles more manageable.
While
Remember Me is one of my personal guilty pleasures, Nilin's
personality, just like the story, is far from memorable, ironically,
but she's fun to play as. The gameplay can range from frantically
fun, even when you have to wrestle the camera, to outright
frustrating. To me, however, the electronic glitch soundtrack is the
best part of the game and I'd play the game again any time just for
that.
Shadow
Man
I have
never played Shadow Man, but I hear it's a very iconic title
of the Nintendo 64 and PlayStation 1 era in particular.
Judging by the screenshots, it's obvious that this game has not aged
well at all, but then Tomb Raider: The Last Revelation hasn't
prettied up either. Best looking 1999 game is SoulCalibur on
Dreamcast, as a quick fun fact.
The
titular Shadow Man is
Michael LeRoi (played by British voice actor Redd Pepper)
who reluctantly becomes a voodoo warrior who must protect the world
of the living (known as Liveside) from threats crossing over from
Deadside. While I don't know much about his personality, what I do
know is that players take charge of Michael
from a third person perspective in the fight with evil entities and
that apparently he's haunted by the death of his young brother. It
sounds like a fun adventure that I'd love to dive in someday and
hopefully Michael is
as fun a character as he seems.
SiN
SiN
and its expansion pack, Wages of SiN, is a first-person
shooter from Ritual Entertainment and published by
Activision. Made entirely on then very popular Quake
2 engine, players take on the role of badass Colonel
John R. ("Rusty") Blade, voiced gracefully by
Eric Mills. We don't see more than his gun wielding hands for
the largest part of the story, until he's revealed at the very end in
a brief cinematic, while the cover arts for the game and its
expansion are kinda vague. However...
SiN
Episodes: Emergence
The
sequel to SiN clears up on Colonel John R. ("Rusty")
Blade's race as he's more clearly rendered in the Source Engine.
So, I don't know much about the SiN games other than
that they're shooters and you shoot enemies who pop on your screen,
but from what I heard there's a good gameplay behind the generic
mechanic and mediocre story. Don't know much about Rusty
either, but the voice actor brings a lot of personality and charisma
to an otherwise bland action hero.
Soul
Calibur III
It's a
pain to browse through a large roaster of playable characters in
fighting games. If I missed something from the previous Soul
Calibur games, I apologize. The first black playable
character I could find in this series is Zasalamel (English
voice dub by Keith Silverstein), which was introduced in the
third game (or fourth, if you include Soul Edge). The
thing about all these fighting games is that the story campaign can
usually be played by either a custom made character or a list of
playable or unlockable ones. Soul Calibur is another series of games
I haven't played. There are two single player campaigns in Soul
Calibur III: Chronicle of the Sword, a separate storyline
from the main Soul series in which players create a protagonist
through the Create-A-Soul feature and goes through a series of
RPG-style battles, and Tales of Souls, the main story campaign
that continues where the previous installment left it.
“Choose
one of the characters and lead them on a journey around the world,
searching the Soul Edge. The player is given the option to choose
what path the character takes, and depending on the choices made, and
whether the player has lost a match, either Abyss or Night Terror
will be fought as the final boss.”
Since I
know next to nothing about Zasalamel,
this is what the wiki tells us about him: “a man with no
allegiances except to himself, though his actions may reasonably be
defined as evil.”
Soul
Calibur IV
So as you
can see, the Soul series don't shy from letting players play as the
bad guy now and then, but I figure Zasalamel
is the kind of character whose evil actions can be his misguided
intentions. That is what makes an interesting character.
What is
happening in Soul Calibur IV: “As the rush of power released
by Soul Calibur and Soul Edge at the Lost Cathedral hit Zasalamel,
he had a vision of the modern world. Determined to see this vision
become a reality, Zasalamel
set after the two swords, intending to bend their power to his own
will. However, he then sensed the awakening of the Hero King Algol.
Amused that the Hero King actually existed, Zasalamel
decided that he would be a worthy foe to stand between him and his
ambition.”
SpyHunter:
Nowhere to Run
The
sequel to the acclaimed SpyHunter was supposed to be an
ambitious project and a tie-in to a movie that was ultimately
canceled. The main character is a super-spy badass driving the most
awesome car in any video game. His name? Alex Decker,
personified by Dwayne “The
Rock” Johnson himself. I know what you might be
thinking, but I made my research and The Rock is half black,
so he definitely counts. Being the first Spy Hunter
game to feature gameplay beyond driving a car and shooting other
vehicles and helicopters with rockets and turrets, we take charge of
Alex Decker from a third-person perspective and shoot up enemies,
throw them around like rag dolls and save the world like some kind of
James Bond on steroids... Of course, Decker
maintains The Rock's fun personality and is just a blast to
hear him crack one liners. If you're up for some braindead action,
this is definitely the game to play. I don't know if it still holds
up today, but I do remember it being a great game back in the day.
Starhawk
As the
spiritual successor to online-only Warhawk, also a PS3
exclusive, Starhawk continues the flying mechs gameplay, but
adds a single player story mode. The most noteworthy change from
Warhawk is that the game takes the action to space and
ups the action with a base building system on the fly, giving the
gameplay a real time strategy element alongside the third person
shooting. The main character of the story is Emmett Graves
(English voice dub by Khary Payton), a Rifter on a distant
colonized planet. Rifters are miners who... mine for Rifts. Whatever.
Emmett and his
brother, Logan, who sounds
like a cooler guy, get exposed to the Rift Energy and while Emmett
is saved by his good friend Cutter,
his brother is not so lucky and turns into an Outcast. Now, Outcasts
are a bunch of pissed-off mutants upset for being cast out all the
time and they constantly seek inclusion from the colonies... by
violence if need be. So Emmett
and Cutter
will have none of that. Emmett
is a great guy to play as, but as a character he's just a generic
gruff bloke and the story is kinda boring, but the gameplay is great
and the game fortunately shines better in multiplayer.
Street
Fighter Alpha: Warriors' Dreams
I
honestly didn't know the Street Fighter games had story
campaigns, but they do and they do it better than other fighting
games. Every character you pick has their own story and progress,
which makes these games highly replayable.
Birdie
is a Brit punk-rocker with an attitude who seeks to join the ranks of
M. Bison's organization, the
Shadaloo, by proving he can
be a match against any opponent. While this is not the first game
he's been on and having gone through numerous changes (his first
appearance in Street Fighter he was caucasian), Street
Fighter Alpha is the first game to let players choose him as
protagonist.
Street
Fighter Alpha 2
Birdie
returns in the sequel to Street Fighter Alpha. Again,
he seeks to gain membership in the Shadaloo
and finally manages to achieve it, if the player can beat M.
Bison for a second time.
Street
Fighter Alpha 3
Birdie
returns to the second sequel to Street Fighter Alpha.
Now a full member of the Shadaloo,
Birdie has bigger
plans to rebel against M. Bison
and take over the organization. During this game, he jokes about the
inconsistency of his race by saying that he “looked pale because
[he] was sick”.
Street
Fighter III
As time
went by, the Street Fighter games have tried to become
more diverse, more inclusive. Everyone knows that the two main faces
of Street Fighter are Ken
and Ryu. Why? Because they
were the only playable characters in the very first Street Fighter
game, that's why. In the third game of the main series, the roaster
of playable characters has grown with Elena, a princess of an
East African nation that has a cultural tradition of fighting and an
expert in capoeira, Sean Matsuda, a confident amateur martial
artist from Brazil who idolizes Ken,
eventually becoming his disciple, and Dudley, a well-mannered
English boxer with a disdain for dirty fighting, possibly based on
real-life boxer Chris Eubank. Each character has their own
story line. Now, I know what you're thinking: “what about Balrog?”
Street
Fighter IV
Balrog was only first playable in Street Fighter IV and
had his own revenge plot. Balrog
had his name switched in the US from M. Bison, while he's
still is called like that in Japan. It makes sense. His appearance,
his fighting style and his temperament are all based on real life
boxer Mike Tyson... M. Bison – Mike Tyson... Anyway...
Elena also makes a grand comeback with one of the most popular stages in Street Fighter IV, or so I hear.
Street
Fighter V
Balrog
returns to the story campaign of Street Fighter V, which takes
place between Street Fighter III and IV. The story is
basically the same: stop M. Bison and his evil organization
from doing evil stuff, I dunno... Alongside Balrog,
you can also play as Birdie again since the Alpha
series who has since gained a lot of weight and has “special moves
that involve eating and throwing food at his opponents”.
Street
Fighter X Tekken
Balrog
meets Tekken's Raven, an obvious inspiration
drawn from Wesley Snipe's portrayal of Blade, except
Raven has his hair
died all white, makes him edgier... and copyright-safe. Somehow, the
Street Fighter and Tekken worlds clash
kinda in the same way Capcom and DC do in their own
silly common game, the difference is that this mash-up is kinda good
actually, having receive very favorable reviews all around.
Sunset
Never
played the game, but heard good things about it. From what I've seen,
it's very colorful, has a serious tone and a thoughtful story, while
the afro-sporting protagonist frequently goes on deep narrations.
“Sunset
is played from a first person perspective. Angela Burnes, an
American citizen who is visiting the fictional country of Anchuria,
has to perform numerous housekeeping tasks an hour before sunset. As
she performs her tasks, the player finds out more about the Civil War
and the dictator that currently leads Anchuria. As time goes by,
changes occur both within the house and in the city which Angela
can see through the windows.” – Wikipedia
Telltale's
The Walking Dead: Season One
Undoubtedly,
this is the game that catapulted Telltale to the
forefront of adventure games. The first season of Telltale's take on
The Walking Dead won numerous Game of the Year awards and
deservedly so. They created two of gaming's most lovable characters,
Lee and Clem.
Lee Everett (voiced by Dave Fennoy) is a black man from
Atlanta on his way to the prison for a murder he committed in a fit
of fury. Right from the start, we're dropped into the story playing
as a deeply flawed character and it's up to us to determine his
future actions. Not long into the game, Lee
meets Clementine. Together they go on a journey of to
find her parents, but the journey is a perilous one and this is no
shooty zombies game, this game tries to make the players feel like
it's a real and sad fight for survival, while also caring for the
characters you meet. At the end of the road is inevitable tragedy.
Also,
worth mentioning is a special one-episode DLC for The Walking Dead
called 400 Days. Set some time after the first season's five
episodes and before the second one, the story focuses on a few new
characters trying to survive under the shelter of a truck stop, but
paranoia brings out the worst out of them or those around them. One
of these characters is Russell, a young man who left his group
because he couldn't stand the violence and joins the new cast only to
discover there's nothing left but violence in this world. Choices
made in 400 Days will
have a small number of ramifications in Season Two.
Telltale's
The Walking Dead: Season Two
The
second season of Telltale's The Walking Dead is set
eight months after Clementine parts ways with Lee.
Alone and learning to survive on her own, it is up to the player to
guide her through the new adventure and to heed of Lee's
last advice or not to. Clementine
(voiced by Melissa Hutchison) takes front seat this season. It
shows her becoming stronger and having to make much more difficult
decisions than we could've expected for a small child in a video
game, in turn making her distrustful and brash with others. Clem's
arc from a scared little girl to a loner and a apt survivor makes one
of the best transitions in gaming history.
Telltale's
The Walking Dead: Michonne
Michonne
(voiced by Samira Wiley) is one of the most interesting and
memorable characters from The Walking Dead TV series and comic
books. She deserved her own game set in the world of zombie
apocalypse where humans are the main focus and their struggle to
survive. She's also the most mysterious of them all. This might have
been the opportunity to dive into her past more, to show us who she
was before the crazy started and how she became the loner we've come
to know. However, Telltale decided to show us bits of
pieces of what we mostly already knew. During the first days of the
outbreak, tragedy struck her family, the same tragedy that turns dead
people into monsters. The developers kept that awful traumatic aspect
about her in this game, a dark and violent sadness that makes her the
perfect zombie killer.
True
Crime: New York City
This is
the story of Marcus Reed
(voiced by Avery Waddell), a former gangster turned cop. Even
as a detective, he's using his power of authority to revenge the
death of his father, a major New York City crime boss. It sets up
Marcus as the guy who takes his job to the limits and makes
use of his gangster past to take down the largest cartels ruling over
the City.
With a
supporting cast of actors like Laurence Fishburne, Christopher
Walken and Mickey Rourke, the game was built on confidence
and with a very ambitious scope to rival the Grand Theft Auto
titles of its time (2005). The game featured one of the largest open
world cities in a game, recreating the borough of Manhattan almost
faithfully to its real life size and with most major landmarks. The
game was dragged down by poor controls, frustrating shooting and many
technical issues.
This is
the sequel to the fairly well received True Crime: Streets of
LA, a game that was much better received. Unfortunately, True
Crime: New York City didn't stand the test for a following until
Square Enix bought the IP and released a spiritual
sequel we all know as Sleeping Dogs.
I don't
know much about Urban Chaos other than that it's a game made
by Mucky Foot Productions, the developers of Blade
II and Startopia and that's all of their games. It was
published by Eidos and a sequel was planned but
canceled shortly after they released a promising trailer and also
shutting their doors. They eventually uploaded the full source code
for the game on the internet for preservation.
“The
story begins with D'arci Stern,
the protagonist, joining the Union City Police Department. Much of
her time is spent dealing with the Wildcats, a gang that is getting
increasingly bold in their criminal activity. With the help of a
vigilante named Roper McIntyre, D'arci begins to believe that
the Wildcats plan to take over Union City. As the Wildcats grow ever
bolder, D'arci discovers that the gang is led by Mack Bane, a
candidate for mayor of Union City. Eventually, the Wildcats attempt a
hostile takeover of the city, which is finally repelled by D'arci,
Roper and the police.” - Wikipedia
Valiant
Hearts: The Great War
Also
going by its French name, Soldats inconnus : Mémoires de la
Grande Guerre was made back in Ubisoft's “indie
phase” with their in-house UbiArt Framework. They seem to
have abandoned this model after 2015 and focused on larger projects.
While I can only assume, these titles, including the new 2D Rayman
games, Child of Light and a Gravity Falls game for the
Nintendo 3DS, have not been as successful as they expected. But I am
hoping for a strong return, because a powerful gem like Valiant
Hearts proves how easy we take games for granted.
Valiant
Hearts: The Great War takes place during the first World War and
is the recollection of four intersecting stories. Karl is drafted
into war by the Germans and separated by his French wife and child.
Emile, a French soldier and Karl's father-in-law, is captured by the
Germans and forced to become their cook. Anna is a Belgian
veterinarian who uses her medical skills to save lives on the
battlefield as a nurse. Freddie
is an African-American who volunteers to join the French army after
his wife is killed during a bomb raid in Paris coordinated by the
antagonist of the game, Baron Von Dorf, which you will face at
various times in the game. All characters have intense emotional
traits about them and their stories and that's what elevates the game
beyond the point-and-click gameplay. It's a beautiful adventure game
that I can't recommend enough!
Watch_Dogs
2
Unpopular
opinion: I liked the first game more than its sequel. However,
Watch_Dogs 2 did a few things right, improved a lot of quirks
from the first game and did away with some features, not all bad.
Aiden Pierce was a good character marked by tragedy, but
that's the same boring stuff you can say about many other games, and
his brooding personality was only outstanding for the subtle noire
tone the game had. Watch_Dogs 2 takes place in San Francisco
and puts us in the shoes of a hacker who goes by the moniker of Retro
in his flashy group of underground hackers, Dedsec. He's Marcus
Holloway (voiced by Ruffin Prentiss), a hipster
specialized in hand to hand combat and cybernetic warfare. While his
personality is much more charismatic and in tone with the upbeat and
not-so-serious tone of the game, it can get a little obnoxious after
a while. Marcus has his moments and the story does pick up
towards the end, but I felt too disconnected from the characters and
what was happening to them to really care about what was going on.
The combat was slightly improved, there are ways to incapacitate the
enemies if you choose to play that way, but there's no incentive or
downside to either gameplay style, so you only have your own moral
compass holding you back from enjoying the game. I didn't really care
much for the colorful atmosphere and cringey jokes, but that's a
silly nitpick for a game that's actually pretty good and kind of
underrated.
No comments:
Post a Comment