Gaming should be a fun pastime, a relaxing form of
entertainment we can immerse ourselves in, alone or with friends,
turning a bunch of codes and textures into a beautiful experience.
It's a separate art from film, it has a limitless potential for
development and creativity, for a much more immersive experience,
with an active engagement from the player. The educational and even
therapeutic value of games have already been proven, yet still this
medium is far from being explored at its full potential, a potential
anyone can be able to understand right now, for the worst thing is
held back by is the technological limitation. However, that's not
gaming's worst enemy, but greed is.
Saturday, 24 September 2016
Why The Witcher 3 Wild Hunt is favorite game material & Blood and Wine unboxing
I'm ashamed to say that I haven't spent
too much time on The Witcher 3: Wild Hunt and that I still
have the nerve to consider it my favorite game of all time. How does
that work? It's a simple case of overwhelming amazement. It's the
sensation I had when I first played my first video games on a
knock-off of an Atari 2600, when I had no clue how video games
are made, how they work behind the pretty colors. It's that feeling
of awe when I first played a PC video game, which was Commander
Keen, and I felt like I was an explorer in a funny alien world
that's surprisingly difficult to traverse. It's like when I played
Quake 2 and analyzed every corner, every textured detail,
gazing at the space texture above the open levels whenever shooting
stopped. It's the sense of exploration and excitement at the thought
of what I might find at every next corner in Fallout 3, and
I'm stopping here, because Fallout 3 may have been the last game I've
enjoyed so much that it might have spoiled me.
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